gameenginedev – Gimbal lock

What leads to gimbal lock in simple terms

Intuitive explanation of gimbal lock Read More ›

osdev – Kernel concurrency

Concurrency mechanisms inside kernel

Explanation how to solve concurrency issues inside a kernel Read More ›

riscv · osdev – RISC-V Interrupts

Interrupt handling in RISC-V

Detailed clarification how RISC-V interrupts are resolved Read More ›

meta – Hello World

Hello World

First blog post ever. Read More ›